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Architectural Engineer and Computational Designer
Eleana Georgousi
,
London, United Kingdom
Experience
Other titles
Skills
I'm offering
A creative and progress-driven architect, computational designer, and 3d artist with experience in modeling, texturing and rendering 3D environments and assets. I've always found it satisfying to see a design come to life from an initial concept through to a rendered finished model. I enjoy bringing ideas to life in 3D. I learned digital tools in order to express my ideas and creativity and I am passionate about creating amazing visual content. I hold a Master’s degree in Architectural Computation from the Bartlett School of Architecture, UCL and a five-year diploma in Architectural Engineering from The University of Patras in Greece.
Markets
United States
(Remote
only)
Canada
(Remote
only)
United Kingdom
Lithuania
(Remote
only)
Rest of Euro area
(Remote
only)
Denmark
(Remote
only)
Norway
(Remote
only)
Sweden
(Remote
only)
Finland
(Remote
only)
Links for more
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Industries
Language
German
Good
English
Fluently
Greek
Fluently
Ready for
Larger project
Ongoing relation / part-time
Full time contractor
Available
My experience
2017 - ?
freelance
Freelance Architect / 3D Artist / Visualiser
unknown.
• Architectural Design
• Architectural Visualizations (3D Interior Rendering, 3D Exterior Rendering, 3D Floor Plans, 360 Virtual Tours, VR)
• Game assets and environments
• Product design
• Architectural Visualizations (3D Interior Rendering, 3D Exterior Rendering, 3D Floor Plans, 360 Virtual Tours, VR)
• Game assets and environments
• Product design
Illustrator, Indesign, Revit, 3Ds max, 3D, Vray, Digital design, Adobe Illustrator, Graphic design, Layout, Maya, Corona, 3D visualization, 3D modelling, Autocad, Architecture, Adobe Photoshop, Illustration, Adobe Indesign, Logo Design, Design
2020 - 2021
job
3D Artist
Humanitarian Operations.
• Created 3D environments and assets for an AR educational mobile game with Maya, 3DSMax, and Blender.
• Low Poly/High Poly modeling.
• Sculpting in Zbrush.
• UV Layouts.
• Texturing with Substance Painter and Substance Designer.
• Low Poly/High Poly modeling.
• Sculpting in Zbrush.
• UV Layouts.
• Texturing with Substance Painter and Substance Designer.
Maya Autodesk, 3Ds max, Blender, Substance painter, Zbrush, 3D modelling, Design
2019 - 2020
job
Architect / Computational Designer
ecoLogicStudio.
• Participated in all phases of the design and construction processes on major national and international projects.
• Analyzed and created detailed technical drawings (Rhino, AutoCAD, Vectorworks, Revit), 3D models, parametric geometries
(Grasshopper, Rhino), architectural visualizations (Vray, Photoshop) and presentations (InDesign, Power Point).
• Involved with digital fabrication (3D printing, Laser cutting), research and data analysis.
• Liaise with construction professionals.
• Visited proposed locations and building sites.
• Supervised construction of buildings and installations to ensure projects meet deadlines.
• Completed design work and made proposals, including schematics and cost estimates for projects, regarding design,
materials, and equipment (Excel).
• Analyzed and created detailed technical drawings (Rhino, AutoCAD, Vectorworks, Revit), 3D models, parametric geometries
(Grasshopper, Rhino), architectural visualizations (Vray, Photoshop) and presentations (InDesign, Power Point).
• Involved with digital fabrication (3D printing, Laser cutting), research and data analysis.
• Liaise with construction professionals.
• Visited proposed locations and building sites.
• Supervised construction of buildings and installations to ensure projects meet deadlines.
• Completed design work and made proposals, including schematics and cost estimates for projects, regarding design,
materials, and equipment (Excel).
Design, Excel, Data Analysis, Research, Indesign, Revit, 3D, Vray, Technical drawings, International, Power, Processes, Autocad, Rhino, Grasshopper, C#
2019 - 2019
job
Workshop Tutor (Group Leader)
Bartlett School of Architecture, University College London.
Taught data manipulations and spatial representations of big datasets in Rhino and Grasshopper.
Workshop
2019 - 2019
job
Videographer, Photographer
EUGIC.
Interviewed people for a documentary and took photographs and videos of keynote speakers.
Keynote, Videographer
2017 - 2018
job
Architectural Intern / Architect
Parthenios Architects & Associates.
• Contributed to a diverse range of projects involving large-scale development of new buildings, urban and interior projects, such as residential, hospitality, commercial, retail, and healthcare sectors.
• Conducted research needed to complete architectural projects.
• Developed CAD drawings based on information provided by clients and supervising architects.
• Used multiple design programs to create 3d modelings, photo-realistic renderings, visualizations, and video animations in various projects. (AutoCAD, Revit, Sketchup, Rhino, 3ds Max, Vray, Lumion)
• Conducted research needed to complete architectural projects.
• Developed CAD drawings based on information provided by clients and supervising architects.
• Used multiple design programs to create 3d modelings, photo-realistic renderings, visualizations, and video animations in various projects. (AutoCAD, Revit, Sketchup, Rhino, 3ds Max, Vray, Lumion)
Design, Video, Research, Revit, 3Ds max, Sketchup, Vray, Development, Interior, Lumion, Autocad, 3D modelling, Adobe Indesign, Adobe Photoshop
My education
2018
-
2019
University College London UCL
MSc, Architectural Computation
MSc, Architectural Computation
2012
-
2018
University of Patras
BArch, Architectural Engineering
BArch, Architectural Engineering
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