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2D & 3D Motion Designer
Monique Francois
,
london, United Kingdom
Experience
Other titles
Skills
I'm offering
I am a keen individual with a passion for motion design, a self starter who thrives working individually and collaboratively in a team. I am continuously learning and adapting my skillset to evolve with todays trends and technology. Communicating new concepts and discussing the creative process behind it is something I enjoy. Planning effectively and making sure that every detail is carefully thought out. I work efficiently and proactively in what can be very demanding and busy situations, assuring that the client's expectations are met and high standards are achieved throughout each project.
Markets
United States
(Remote
only)
United Kingdom
France
(Remote
only)
Germany
(Remote
only)
Lithuania
(Remote
only)
Denmark
(Remote
only)
Norway
(Remote
only)
Sweden
(Remote
only)
Finland
(Remote
only)
Links for more
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Language
English
Fluently
Ready for
Larger project
Ongoing relation / part-time
Full time contractor
Available
My experience
2014 - 2019
job
3D & 2D Motion Designer
Gamoola ltd.
After completing 3 months of work experience whilst studying at university, I was offered a permanent role at Gamoola. Here I learnt an exceptional amount, and was able to improve and grow on what started as basic skills. Through this time I worked my way up from work experience, to junior, and then a mid level role. This came with a lot more responsibility, from having more input into the creative process and taking control of project briefs, to liaising and communicating more with our clients.
My main role was to produce compelling and inspired animations which communicated the clients message in an articulate and creative way. Which were produced from storyboards either created by us or the client.
There were many other aspects I undertook during my time at Gamoola. At times the scope of work could be very varied and what we produced would need to be accessible across multiple platforms. Work ranged from internal corporate videos, to ad campaigns and even working on game development.
Throughout my time, learning new skills and keeping up with trends was imperative. With clients wanting to use new technologies to connect with their audience I also became very familiar with VR and AR software and how to produce these experiences.
My main role was to produce compelling and inspired animations which communicated the clients message in an articulate and creative way. Which were produced from storyboards either created by us or the client.
There were many other aspects I undertook during my time at Gamoola. At times the scope of work could be very varied and what we produced would need to be accessible across multiple platforms. Work ranged from internal corporate videos, to ad campaigns and even working on game development.
Throughout my time, learning new skills and keeping up with trends was imperative. With clients wanting to use new technologies to connect with their audience I also became very familiar with VR and AR software and how to produce these experiences.
Storyboards, Game Development, 3D, Development, Software, 2D, UP, Basic
My education
2009
-
2014
University of Hertfordshire
Bachelors, 3D Animation
Bachelors, 3D Animation
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