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Senior
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0
jobs
Creative Technologist
Tonderai Ratisai
,
London, United Kingdom
Experience
Other titles
Skills
I'm offering
I have a BA (Hons) degree in Film, video and interactive arts from Middlesex University. Whilst doing my degree I also enrolled on external courses in computer programming and web development. Through my external courses I learnt object oriented programming in java, C++, python, C# Sharp, PHP and MySQL. This enabled me to start working in web development and video game programming. After completing my degree I got a job from Alive Labs, an augmented reality games developer developing sticker-based augmented reality applications for children. I used my programming skills and experience to assist in the development of augmented reality sticker applications using the Unity3D game engine. The role enabled me to increase my programming and unity 3D game development skills. After completing my contract at alive labs I worked at http://******.** a 3D Design, virtual reality, augmented reality and hardware prototyping agency. My responsibilities included 3D modelling game assets in Maya 3D, game development using Unity 3D and C# sharp. After completing my contract at beta works I worked for http://******.** building mixed reality applications with the Microsoft Hololens headsets. My responsibilities included programming the Microsoft Hololens applications using unity3d. After completing my contract I worked for http://******.** a global event marketing agency in Kingston London as a multiple platform developer developing applications on the HTC Vive virtual reality headset, android and I.O.S platforms. I have also worked for other companies which include Glaxson Smith Kline, Polar Media, Inition, Atticus, National Space Center, Vision3 and ProjectionArtWorks to name a few.
Markets
United Kingdom
Language
English
Fluently
Ready for
Larger project
Ongoing relation / part-time
Full time contractor
Available
My experience
2019 - 2019
job
lead augmented reality developer in the development of an augmented application
HOBS.
for an aerospace company Jacobs. The application
demonstrated their new jet plane.
demonstrated their new jet plane.
Augmented Reality, Developer, Development
2018 - 2018
job
Unity3d Developer PineViewVR
unknown.
Developed a 360 video travel and tourism application for Oculus go headset.
Worked on programming 360 video player in Unity3d.
Worked on programming 360 video player in Unity3d.
Video, Developer, 360 video, Go, Unity 3D
2018 - 2018
job
Unity3d Developer VRCAFE in Greece
unknown.
Developed virtual reality application for a virtual reality arcade based in Greece.
The application was set on a spaceship and provided instructions on how members
can use the arcade.
The application was set on a spaceship and provided instructions on how members
can use the arcade.
Virtual reality, Developer, Unity 3D
2017 - 2017
job
Unity3d Developer
MootDesign.
Worked on updating and modifying existing unity3d projects.
Developed Microsoft Hololens application for the company's client.
Developed a ARcore/ IOS kit / Vuforia augmented reality application for IOS and Android app store.
Developed Microsoft Hololens application for the company's client.
Developed a ARcore/ IOS kit / Vuforia augmented reality application for IOS and Android app store.
IOS, Android, Android app, Augmented Reality, Developer, App, Unity 3D
2017 - 2017
job
Unity3D developer
Inition.
Worked on the completion of a multi-touch table top display application for
Developer, Unity 3D
2017 - 2017
job
unity3D I.O.S developer
HoneyWell.
Assisted in the development of a BP Shell tablet application using unity3D.
<26/01/17 to 26/02/17 > Worked for GlaxoSmithKline in their SSL research department.
Assisted in the development of a wall to wall touch screen application using
Unity3D.
<26/01/17 to 26/02/17 > Worked for GlaxoSmithKline in their SSL research department.
Assisted in the development of a wall to wall touch screen application using
Unity3D.
Research, Developer, Development, Https, Unity 3D
2016 - 2016
job
C# Sharp developer building HTC VIVE, Android and IOS games
GPJ a Global event marketing company.
Assisted in the development of an HTC Vive Headset, Android and I.O.S multi
platform application for AT&T wireless the American wireless provider.
<05/06/16 to 30/11/16> worked for Kazendi.com a technology consulting agency as a
Microsoft Hololens developer using Unity3D. My responsibilities included building
unity3d applications for Microsoft Hololens headset for Kazendi clients like Kembit,
Lloyds Banking group, Selligent and others.
Contributed in the development of a shared Hololens experience application
involving multiple Hololens headsets. Using Unity3D and C# Sharp.
Contributed in the development of a brand experience for Kembit a Kazendi client.
The application experience enabled users to interact with Kembit products and service through the Microsoft Hololens headset.
Developed a United States elections results visualization application with Unity3D.
Enabling users to pinch and gesture results from different electoral states through the Microsoft headset.
<06/08/15 to 15/05/16> worked for betaworks UK a creative digital agency developing
virtual reality and augmented reality experiences for brands. My responsibilities included
Maya asset modelling and C# Sharp programming.
Developed an augmented reality book application with unity3d and vuforia.
Programmed animations and triggered interactions with C#-Sharp.
Developed an Oculus Rift virtual reality mini game. Using unity3d and C#-Sharp.
<25/12/11 to 04/01/15> Worked at Alive labs creator of the marbles sticker augmented
reality games. My responsibilities included assisting in the development of augmented
reality games.
Developed and programmed augmented reality application that recognises stickers and renders augmented reality animations. That were controlled through smart
phone touch input.
Developed and programmed an augmented reality application for Christmas
stickers. Stickers rendered and animated Christmas Elfs, father Christmas and reindeers. Users could control input through smart phone touch and swipe gestures.
platform application for AT&T wireless the American wireless provider.
<05/06/16 to 30/11/16> worked for Kazendi.com a technology consulting agency as a
Microsoft Hololens developer using Unity3D. My responsibilities included building
unity3d applications for Microsoft Hololens headset for Kazendi clients like Kembit,
Lloyds Banking group, Selligent and others.
Contributed in the development of a shared Hololens experience application
involving multiple Hololens headsets. Using Unity3D and C# Sharp.
Contributed in the development of a brand experience for Kembit a Kazendi client.
The application experience enabled users to interact with Kembit products and service through the Microsoft Hololens headset.
Developed a United States elections results visualization application with Unity3D.
Enabling users to pinch and gesture results from different electoral states through the Microsoft headset.
<06/08/15 to 15/05/16> worked for betaworks UK a creative digital agency developing
virtual reality and augmented reality experiences for brands. My responsibilities included
Maya asset modelling and C# Sharp programming.
Developed an augmented reality book application with unity3d and vuforia.
Programmed animations and triggered interactions with C#-Sharp.
Developed an Oculus Rift virtual reality mini game. Using unity3d and C#-Sharp.
<25/12/11 to 04/01/15> Worked at Alive labs creator of the marbles sticker augmented
reality games. My responsibilities included assisting in the development of augmented
reality games.
Developed and programmed augmented reality application that recognises stickers and renders augmented reality animations. That were controlled through smart
phone touch input.
Developed and programmed an augmented reality application for Christmas
stickers. Stickers rendered and animated Christmas Elfs, father Christmas and reindeers. Users could control input through smart phone touch and swipe gestures.
IOS, Android, C, Consulting, Virtual reality, Augmented Reality, Service, Technology, Banking, Wireless, Developer, Development, Visualization, Unity 3D
2009 - 2011
job
games developer
Unity.
Worked and contributed to the development of cube matrix a Tetris type game for
mobile phones. Responsibilities included Unity3d C# Sharp programming.
Designed 3D Models for multiple indie game studios in London.
mobile phones. Responsibilities included Unity3d C# Sharp programming.
Designed 3D Models for multiple indie game studios in London.
C, 3D, Developer, Development, Unity 3D
My education
London College
N/a, N/a
N/a, N/a
Trinity School
N/a, Education
N/a, Education
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