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Full time contractor
Junior, Little Krishna.
Notable work accomplishments:
• Revamped level editor using node-based level editor tool (Extension and improvement of Seneral Node Framework) for controlled procedural level generation. Engineered dynamic AI (dynamic pathfinding, without nav mesh, state machine driven + node editor controlled) for infinite chase sequence and boss fight
• Built plug-in play modules for spawning system to re-form desired design by utilizing
single serialized structure (with complete index-based mapping) for controlling
complete level design via backend
Bachelors, Electrical Engineering
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