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Lead Artist/ Character/ Generalist
Kei Kasai
,
London, United Kingdom
Experience
Other titles
Skills
I'm offering
I am 3D and 2D Visual Artist, currently based in the UK specializing in 3D Modeling (whether high or low optimized models for games), Texturing, Digital Illustrations, Character and Creature Concept Design, Sculpting and detailing using ZBrush or Mudbox, Rigging and Animation, Comping / Rotoscoping/ Match Moving using After Effects and Nuke and mobile games development.
I have years of industry experience and have worked with NHNZ, National Geographic, Metia Interactive, GamesLab, Big Block Games, and Digipost among other freelance and contract projects that extend locally and abroad. In addition, I was also a former lecturer for 2 years +, in New Zealand's premiere CGI schools teaching 3D (Character and Environment Asset Creation) Character Design and Development, Motion Graphics, and VFX.
I'm highly passionate, creative, technical and goal oriented
My specialties include:
Visual Design | 2D & 3D CGI | Digital Illustration | Visual Effects (VFX) | Motion Graphics | Modeling | Texturing | Rigging | Composition | Video Editing
Software: Maya, Blender, 3D Studio Max, ZBrush, Mudbox, Adobe Creative Suite, Unity Game Engine, Unreal Engine, Nuke, Cinema 4D, Motion Builder, XNormal, Marmoset Toolbag are just a few software to name, that I use on my digital pipeline.
I have years of industry experience and have worked with NHNZ, National Geographic, Metia Interactive, GamesLab, Big Block Games, and Digipost among other freelance and contract projects that extend locally and abroad. In addition, I was also a former lecturer for 2 years +, in New Zealand's premiere CGI schools teaching 3D (Character and Environment Asset Creation) Character Design and Development, Motion Graphics, and VFX.
I'm highly passionate, creative, technical and goal oriented
My specialties include:
Visual Design | 2D & 3D CGI | Digital Illustration | Visual Effects (VFX) | Motion Graphics | Modeling | Texturing | Rigging | Composition | Video Editing
Software: Maya, Blender, 3D Studio Max, ZBrush, Mudbox, Adobe Creative Suite, Unity Game Engine, Unreal Engine, Nuke, Cinema 4D, Motion Builder, XNormal, Marmoset Toolbag are just a few software to name, that I use on my digital pipeline.
Markets
United Kingdom
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Language
English
Fluently
Ready for
Larger project
Ongoing relation / part-time
Full time contractor
Available
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