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UX Lead (contract)
Laurence Bowen
,
london, United Kingdom
Experience
Other titles
Skills
I'm offering
Senior UX Designer - Contracting VR / AR / AI / XR.
As an senior user experience consultant, I am passionate about transforming complex ambiguous ideas into elegant, value-led designs.
After working around the world for four years, I now reside in London. For the last couple of years, my focus has been on design for Mixed, Virtual, and Augmented Realities, as well as Artificial Intelligence and Mobile (both Native and Web). I have a strong background in 3D/2D animation, interactions, and user experience. Which, means that I understand 3D space, how the user will interact in 3D, and how to create an innovative and exciting experience for the user.
As an employee, I am hardworking and ambitious and motivated by new challenges. I am passionate, extremely focused, and a committed team player, but most of all I love what I do and have lots to offer.
Key Skills
Leveraging design and technology to build, enhance and expand the user experience, utilising a user-centred design approach
Collaborating with multi-disciplinary, cross-cultural teams to create world-class products
Comprehensive knowledge of sketching concepts | user scenarios/stories | UX/UI | wireframes | mock-ups | prototypes | visual design | material design | screen flows| interactive motion design | flow diagrams | models Animations.
Creating features and products for a wide range of technologies, including mobile | tablet | desktop | wearable | virtual reality | augmented reality
Managing the full project lifecycle, including design process, scoping, multi-stakeholder engagement, user research, persona creation, usability testing
Proficient in Adobe CC | Sketch | Unity
Prototyping tools: Axure | Adobe XD | Hype | Flinto | Mockplus | Marvel | Invision | Principle
Entrepreneurial skills: co-founder of Sports Ollo, Australia. Created and launched a new sporting technology that enhances athletes’ performance through an eco-system of products
As an senior user experience consultant, I am passionate about transforming complex ambiguous ideas into elegant, value-led designs.
After working around the world for four years, I now reside in London. For the last couple of years, my focus has been on design for Mixed, Virtual, and Augmented Realities, as well as Artificial Intelligence and Mobile (both Native and Web). I have a strong background in 3D/2D animation, interactions, and user experience. Which, means that I understand 3D space, how the user will interact in 3D, and how to create an innovative and exciting experience for the user.
As an employee, I am hardworking and ambitious and motivated by new challenges. I am passionate, extremely focused, and a committed team player, but most of all I love what I do and have lots to offer.
Key Skills
Leveraging design and technology to build, enhance and expand the user experience, utilising a user-centred design approach
Collaborating with multi-disciplinary, cross-cultural teams to create world-class products
Comprehensive knowledge of sketching concepts | user scenarios/stories | UX/UI | wireframes | mock-ups | prototypes | visual design | material design | screen flows| interactive motion design | flow diagrams | models Animations.
Creating features and products for a wide range of technologies, including mobile | tablet | desktop | wearable | virtual reality | augmented reality
Managing the full project lifecycle, including design process, scoping, multi-stakeholder engagement, user research, persona creation, usability testing
Proficient in Adobe CC | Sketch | Unity
Prototyping tools: Axure | Adobe XD | Hype | Flinto | Mockplus | Marvel | Invision | Principle
Entrepreneurial skills: co-founder of Sports Ollo, Australia. Created and launched a new sporting technology that enhances athletes’ performance through an eco-system of products
Markets
United Kingdom
Links for more
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Language
English
Fluently
Ready for
Larger project
Ongoing relation / part-time
Available
My experience
2018 - 2019
freelance
Lead UX Consultant
SENSAT.
Building A cloud-based technology Mapp® allows companies operating in physical domains to
make more informed decisions based on multiple variables at a large scale and complexity.
Mapp®’s simulated reality engine enables autonomous car manufacturers to run thousands of
different scenarios based on various geographic locations and driver behaviours. Mapp®
provides a realistic canvas with fully compatible with AR/VR engines.
• Led the UX/UI Designs for new 3D World with a real AI
• Designing for Human interactions in 3D and 2D
• Creating interaction animation in 3D/2D (touch and gesture)
• Working with developers (code) to perfect interactions/animations
• Communicating complex ideas and designs to multiple stakeholders
• Managing Development teams
• Creating visualization for real life events
• Creating wireframes and userflows to test
• Creating demos with After Effects and Cinema 4D
• Prototyping for VR/AR (unity, axure, invision, after effects and marvel)
• Running user testing sessions and requirements gathering sessions
• Testing and building Prototypes (Principle, marvel and after effects)
• Managing User testing sessions (Testing directed, non-directed and ethnographic interviews)
make more informed decisions based on multiple variables at a large scale and complexity.
Mapp®’s simulated reality engine enables autonomous car manufacturers to run thousands of
different scenarios based on various geographic locations and driver behaviours. Mapp®
provides a realistic canvas with fully compatible with AR/VR engines.
• Led the UX/UI Designs for new 3D World with a real AI
• Designing for Human interactions in 3D and 2D
• Creating interaction animation in 3D/2D (touch and gesture)
• Working with developers (code) to perfect interactions/animations
• Communicating complex ideas and designs to multiple stakeholders
• Managing Development teams
• Creating visualization for real life events
• Creating wireframes and userflows to test
• Creating demos with After Effects and Cinema 4D
• Prototyping for VR/AR (unity, axure, invision, after effects and marvel)
• Running user testing sessions and requirements gathering sessions
• Testing and building Prototypes (Principle, marvel and after effects)
• Managing User testing sessions (Testing directed, non-directed and ethnographic interviews)
UI / UX designer, Digital design, Layout, Graphic design, Design, Concept Development, Idea generation, Digital communication, Digital Marketing, Google analytics, Digital Strategy
2018 - 2018
freelance
Lead Interaction Consultant (Contract)
Samsung Global.
Creating an Innovative, intelligence, meaningful, insightful, delightful interactions and motion
designs for the Samsung Galaxy S9 phone and bixby an Virual Assistant.
• Led the UX / UI Designs for new flows
• Designing for Human interactions flows
• Creating interaction animation
• Prototyping Motion and Interactions mockups
• working with developers to perfect interactions
• Testing Prototypes (unity, axure, invision and marvel)
• Running user testing sessions
• Communicating complex ideas and designs to multiple stakeholders
• Working quickly, efficiently to solving issues and complete tight deadlines
• Managing Development teams
• Creating demos with After Effects and Cinema 4D
• Created working Augmented reality prototypes in Unity and ARcore
Key Achievements
• Created interactions for 100 of millions of users around the world
• wins “Best of” awards at Mobile World Congress 2018
• Best in show at TechRadar
designs for the Samsung Galaxy S9 phone and bixby an Virual Assistant.
• Led the UX / UI Designs for new flows
• Designing for Human interactions flows
• Creating interaction animation
• Prototyping Motion and Interactions mockups
• working with developers to perfect interactions
• Testing Prototypes (unity, axure, invision and marvel)
• Running user testing sessions
• Communicating complex ideas and designs to multiple stakeholders
• Working quickly, efficiently to solving issues and complete tight deadlines
• Managing Development teams
• Creating demos with After Effects and Cinema 4D
• Created working Augmented reality prototypes in Unity and ARcore
Key Achievements
• Created interactions for 100 of millions of users around the world
• wins “Best of” awards at Mobile World Congress 2018
• Best in show at TechRadar
Machine learning, Artificial Intelligence, UX Design, UI / UX, Digital design, Visual identity, Vray, Cinema 4D, Sketch, Unity 3D
2017 - 2018
freelance
Lead UX Game Design Consultant
UFL Game (Mobile Game).
Creating a new one of a kind footballing experience, where we combined real football, real
player data and social gaming to enhance users footballing experience.
• Redesigning for IOS and Android apps for world cup in July
• Exploring and Creating AI and UX
• Creating a new visual language
• Creating Interaction Animation
• Prototyping Motion and Interactions
• working with developers to perfect the apps
• Testing and building Prototypes (Principle, marvel and after effects)
• Managing User testing sessions (Testing directed, non-directed and ethnographic interviews)
• Managing other designers and developers
• Creating a product strategy and vision
• Creating a style guide for both visual and interactions
• Taking ambiguous requirements and accomplish them through designs
• Design end-to-end flows, visuals and individually contribute to the products/feature sets
• Creating User flows for next technology such as AR and wearables
• Creating mock ups and prototypes for AR (Unity, ARcore and ARkit)
player data and social gaming to enhance users footballing experience.
• Redesigning for IOS and Android apps for world cup in July
• Exploring and Creating AI and UX
• Creating a new visual language
• Creating Interaction Animation
• Prototyping Motion and Interactions
• working with developers to perfect the apps
• Testing and building Prototypes (Principle, marvel and after effects)
• Managing User testing sessions (Testing directed, non-directed and ethnographic interviews)
• Managing other designers and developers
• Creating a product strategy and vision
• Creating a style guide for both visual and interactions
• Taking ambiguous requirements and accomplish them through designs
• Design end-to-end flows, visuals and individually contribute to the products/feature sets
• Creating User flows for next technology such as AR and wearables
• Creating mock ups and prototypes for AR (Unity, ARcore and ARkit)
2017 - 2017
freelance
Senior Interaction Motion Designer
Samsung Global.
Creating an Innovative, intelligence, meaningful, insightful, delightful interactions and motion
designs for the Samsung Galaxy S8 phone and bixby an Virual Assistant.
• Designing for Human interactions flows
• Creating Animation and interactions for cognitive feedback
• Prototyping Motion and Interactions (Principle, marvel and after effects)
• working with developers to perfect interactions
• Testing Prototypes and user flows
• Working as part of a team creating features that delight the user
• Adding and maintaining google materials design Standards
• Crafting world class and award winning interactions
Key Achievements
• Worked on the Samsung Galaxy S8 phone
• Influenced major decisions in the interaction flows and motion
• The phone has been called "the future of all phones."
• Voted as "best smartphone you can buy in 2017."
• Created interactions for 100 of millions of users around the world
• Won “Mobile Choice Consumer Award 2017”
designs for the Samsung Galaxy S8 phone and bixby an Virual Assistant.
• Designing for Human interactions flows
• Creating Animation and interactions for cognitive feedback
• Prototyping Motion and Interactions (Principle, marvel and after effects)
• working with developers to perfect interactions
• Testing Prototypes and user flows
• Working as part of a team creating features that delight the user
• Adding and maintaining google materials design Standards
• Crafting world class and award winning interactions
Key Achievements
• Worked on the Samsung Galaxy S8 phone
• Influenced major decisions in the interaction flows and motion
• The phone has been called "the future of all phones."
• Voted as "best smartphone you can buy in 2017."
• Created interactions for 100 of millions of users around the world
• Won “Mobile Choice Consumer Award 2017”
Prototypes, Motion Design, Adobe After Effects, Motion graphics, Digital design, 2D Animation, Animation, 3D Animation, 3D modeling
2016 - 2017
freelance
UX/UI Designer
Virgin Money.
Creating an Innovative, first of its kind banking platform for Virgin Money. It enhances the
customer's comprehension of their finances with the help of artificial intelligence and consumer
company integrations.
• Designing UX and UI for Artificial Intelligence and chat bots
• Integrating with 3rd party’s, designing vision and landscape
• Thinking strategically about a product short and long-term prospects
• Applying Google Sprint methodologies to speed up the release of MVPs
• Producing annotated wireframes, visuals, and motion studies for key features & journeys
• Creating delightful motion user experiences, delivering workshops across the business to
introduce the concepts, facilitating discussion and recommendations for improvements
• Defining the user model and user interface for new and existing products and features
Key Achievements
• Created innovative industry changing product that beats any FinTec company
• Ecosystem for the customer to manage their full financial landscape
• Facebook bot integration for payment
customer's comprehension of their finances with the help of artificial intelligence and consumer
company integrations.
• Designing UX and UI for Artificial Intelligence and chat bots
• Integrating with 3rd party’s, designing vision and landscape
• Thinking strategically about a product short and long-term prospects
• Applying Google Sprint methodologies to speed up the release of MVPs
• Producing annotated wireframes, visuals, and motion studies for key features & journeys
• Creating delightful motion user experiences, delivering workshops across the business to
introduce the concepts, facilitating discussion and recommendations for improvements
• Defining the user model and user interface for new and existing products and features
Key Achievements
• Created innovative industry changing product that beats any FinTec company
• Ecosystem for the customer to manage their full financial landscape
• Facebook bot integration for payment
UI / UX designer, UX, UI, User Experience, User experience design, User-centered design, Concept Development, Visual identity, Design, Layout, Digital design, Animation, 2D Animation
My education
2006
-
2009
Southampton Solent University
Bachelor Degree, Multimedia Designer
Bachelor Degree, Multimedia Designer
Today's creative industries often depend upon individuals who can combine technical skills with the ability to meet design challenges. Fields such as mobile application design and dynamic web development are highly competitive. Virtual and Augmented Reality are becoming more ubiquitous. To succeed, you need a good understanding of the underlying digital technologies as well as the necessary design skills.
Teaching in the School of Engineering and Digital Arts has been rated as excellent. The programme is taught by a team of experts and industry professionals in the areas of web design and development, photography, mobile application development, 3D animation, games development, virtual and augmented reality. Most modules consist of a mixture of lectures, seminars, workshops and computer sessions and most are continuously assessed.
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